KDT/유니티 심화25 23/08/17 이동시키기 PlayerController using System.Collections; using System.Collections.Generic; using UnityEditor.Experimental.GraphView; using UnityEngine; public class PlayerController : MonoBehaviour { public enum eControlType { Keyboad, Joystick } public enum eAnimState { Idle, RunB, RunF, RunL, RunR } private Transform tr; public float moveSpeed; [SerializeField] private float turnSpeed; [SerializeField] priv.. 2023. 8. 18. 이전 1 2 3 4 5 다음